Vector Space is a non-profit organization governed by a board of directors. We are an organized group of local artists, engineers, makers, and thinkers who work together to provide tools and learning resources to the public.
Vector Space is a makerspace and community workshop with the mission to build an open and collaborative community that fosters innovation, creativity, and the pursuit of science based knowledge.
- 24/7 Access to our tools & space
- A voice in how the organization is run
- Discounts on classes and workshops
- Support our mission and be active in your community
We are excited to announce an expansion, with work beginning next month! Since opening at 402 Fifth Street in Spring 2015, we have expanded once before in 2017, refinishing the unoccupied second floor of the building. Now we will work with landlord Riverfront Warehouse to incorporate nearly 4,000 additional square feet at 406 Fifth Street.
Teach at Vector Space in Summer 2020!
One week it's art, the next week we're all business.
This summer six teens spent one week under the guidance of Nugent Koscielny and Elise Spontarelli to design and create a public mural, and a website cataloging public art in downtown Lynchburg. The Lynchburg Public Art website and Sunset on the James mural were designed and created by Sage Grant, Virginia Blair Trost, Meredith Plunkett, Shelby Kent, Augustus Knebel, Carolyn Royster, and made possible by Vector Space, James T.
Coach Tay, mentor, Adam Spontarelli, Instructor, and three Empowerment Students ready to skate.
Five teens participating in a rocketry program at Vector Space are national finalists in the Team America Rocketry Challenge. The Final Fly-Off is at Great Meadows in The Plains, Virginia on Saturday, May 18, 2019. There, 102 teams from around the country will compete for more than $100,000 in cash and prizes, the title of National Champion, and the honor of representing the United States at the International Rocketry Challenge in Paris, France from June 19 - 23, 2019.
In January 2019 ten teen girls interested in fashion design and unfamiliar with computer programming were introduced to the world of possibilities afforded by the ability to code during our Fashion + Tech project sponsored by Best Buy. Students learned technical skills in the areas of electronics, using microcontrollers and Python to allow their garments to interact with the real world.